Remote Explorer Game
Build, deploy, and explore algorithmic worlds with lightweight clients in C# or Python. Remote Explorer Game pairs a fast HTTP server with sample agents, ready-to-run maps, and extensible APIs for classrooms or personal experimentation.
Start Here
- Introduction – project purpose, architecture, and terminology.
- Getting Started – install official packages and spawn your first agent.
- Tutorials & Examples – guided exercises covering sync, async, and multi-agent play.
Operate & Extend
- Server Setup – run the prebuilt
lesson-exec, customize maps, or build your own host. - API Reference – docfx-generated signatures for both client and server libraries.
Releases & Source
- Download precompiled binaries and packages from the latest GitHub release.
- Browse the full source, issue tracker, etc. on the GitHub repository.